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Old Nov 24, 2006, 09:27 PM // 21:27   #1
Wilds Pathfinder
 
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Default So good its cheating! (Limitless energy, constant damage, and fortress defense!)

Alright, if your having problems with PVE heres a nice build that pretty much makes everything, including gates of madness, a cakewalk. This build was inspired by the "holdway" FoTM currently ruling the halls. Here we go:

Acolye Jin or Margrid

R/P ~Barrage Commander~

Gear: Longbow, 15^50 with +30 health, 20/20 sundering. (Currently using the Uhiwi's Shortbow to keep her in shout range ~suggested by buzzerman~)

Command: 9
Marks: 15 (sup marks)
Exp: 9 (minor exp)
Wilderness: 9 (minor wild)

Barrage [E]
Distracting Shot
"Go for the Eyes!"
"Stand you Ground!"
Favorable Winds
Whirling Defense
Troll Unguent
Rez

Talk about a good ranger build... R/P is insane with the current paragon skills. You have constant DPS with barrage raining down an insane amount of critical hits, constant armor from stand your ground, excellent defense with whirling, a good interrupt, fast arrows, and troll. What else could you ask for? But wait it gets better....

Morgahn

P/W ~Energizer Battery~

Gear: Command Shield (20% -5 dmg, +30), Perf Spear (Currently using the Darksong and Shagu's Anthem)

Tactics: 0!!!
Command: 9 (minor command)
Motivation: 15 (sup motivation)
Spear Mastery: 9 (minor spear)
Leadership: 10 (minor leadership)

Flurry (or any IAS/adrenal gain skill, this can be an optional spear attack like wild throw also)
"Go for the Eyes!"
"Watch yourself!"
Song of Restoration {E}
Energizing Finale
Aria of Zeal
Leader's Comfort
Signet of Return

Ok this build is so broken. With energizing finale on and watch yourself ending every 5 seconds, along with GftE being spammed by Morgahn AND Jin you will be drowning in energy. 3 energy gain on every attack plus all the party attacks have +57% critical (including ALL the barrage arrows). With Zealous Aria and Song of restoration your monks will be swimming in energy. The party will constant have Wy!, Stand your ground, and gfte on.... this makes everyone in the party a 90 armor tank at all times. Best part is all these buffs also dump energy into the party when they end.

Tahlkora or Dunkoro

Mo/Me~RC Prot Monk~

Gear: Kephket's Refuge (Cheap and effective)

Prot: 16 (Sup Prot)
Divine Fav: 10 (Minor)
Inspiration: 9

Guardian
Reversal of Fortune
Prot Spirit
Restore Conditions {E}
Aegis
Inspired/Revealed Hex
Channeling (or E mgmt skill of your choice, Drain Ench or whatever)
Rez Chant

Why an RC prot? Because the computer is damn good at playing one. Instant removal of conditions, and prots mesh well with the paragon skills, especially Aegis. With these three heros and another very bored monk, (who will probaby be doing nothing since the party defenses will be sucking damage into a black hole) you can pretty much get through anything. I like using an RC prot for this, but a blighter or Zb monk works fine too. Whatever monk you prefer, even WoH works.

*****

With alll three of these heros running, your party becomes a tanking fortress that hits criticals on almost every attack and cant withstand even the harshest aggro. Try it out, its so easy it feels like cheating....

Watch Yourself + Aegis + + Stand Your Ground + Energizing Finale + Aria of Zeal + Song of Restoration + Go For the Eyes x2 = Everyone is a tank that hits criticals, heals with attack, and casts spells for free. You will not die easily with this build.

Last edited by Lordhelmos; Nov 30, 2006 at 07:32 PM // 19:32..
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Old Nov 25, 2006, 04:00 AM // 04:00   #2
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Energizing Finale is an insane e.management skill if used on your monks. The only problem is that it targets only 1 ally.. otherwise it would be imbalanced.
For my paragon's elite I might choose "It's Just a Flesh wound" or Cautery Signet for nasty condtion removal. My monks run a HB/EL build that works insanely well (180 heal for 5 energy and half second casting time anyone?).

Dervishes will be flooded with energy because of RoF triggering mysticism every time.

Very interesting buld going there. Will try.
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Old Nov 25, 2006, 11:01 AM // 11:01   #3
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Does the paragon hero put Energizing Finale on the right people? Or do you have to tell him to?
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Old Nov 25, 2006, 11:46 AM // 11:46   #4
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Quote:
Originally Posted by Lordhelmos
Alright, if your having problems with PVE heres a nice build that pretty much makes everything, including gates of madness, a cakewalk. This build was inspired by the "holdway" FoTM currently ruling the halls. Here we go:

Acolye Jin or Margrid

R/P ~Barrage Commander~

Command: 9
Marks: 15
Exp: 9
Wilderness: 9

[skill]Barrage[/skill]
[skill]Distracting Shot[/skill]
[skill]"Go for the Eyes!"[/skill]
[skill]"Stand Your Ground!"[/skill]
[skill]Favorable Winds[/skill]
[skill]Whirling Defense[/skill]
[skill]Troll Unguent[/skill]
[skill]Resurrection Signet[/skill]

Talk about a good ranger build... R/P is insane with the current paragon skills. You have constant DPS with barrage raining down an insane amount of critical hits, constant armor from stand your ground, excellent defense with whirling, a good interrpt and fast arrows, and troll. What else could you ask for? But wait it gets better....

Morgahn

P/W ~Energizer Battery~

Tactics: 0!!!
Command: 9
Motivation: 15
Spear Mastery: 9
Leadership: 10

[skill]Flurry[/skill]
[skill]"Go for the Eyes!"[/skill]
[skill]"Watch Yourself!"[/skill]
[skill]Song of Restoration[/skill]
[skill]Energizing Finale[/skill]
[skill]Aria of Zeal[/skill]
[skill]Leader's Comfort[/skill]
[skill]Signet of Return[/skill]

Ok this build is so broken. With energizing finale on and watch yourself ending every 5 seconds, along with GftE being spammed by Morgahn AND Jin you will be drowning in energy. 3 energy gain on every attack plus all the party attacks have +57% critical (including ALL the barrage arrows). With Zealous Aria and Song of restoration your monks will be swimming in energy. The party will constant have Wy!, Stand your ground, and gfte on.... this makes everyone in the party a 90 armor tank at all times. Best part is all these buffs also dump energy into the party when they end.

Tahlkora or Dunkoro

Mo/Me~RC Prot Monk~

Prot: 16
Divine Fav: 10
Inspiration: 9

[skill]Guardian[/skill]
[skill]Reversal of Fortune[/skill]
[skill]Protective Spirit[/skill]
[skill]Restore Condition[/skill]
[skill]Aegis[/skill]
[skill]Inspired Hex[/skill][skill]Revealed Hex[/skill]
[skill]Channeling[/skill] (or E mgmt skill of your choice, Drain Ench or whatever)
[skill]Resurrection Signet[/skill]

Why an RC prot? Because the computer is damn good at playing one. Instant removal and heal of condtions. Aegis synergizes well with the paragon buffs as well. With these three heros and another very bored monk, (who will probaby be doing nothing since the party defenses will be sucking damage into a black hole) you can pretty much get through anything. I like using an RC prot for this, but a blighter or Zb monk works fine too. Whatever monk you prefer, even WoH.

*****

With alll three of these heros running, your party becomes a tanking fortress that hits criticals on almost every attack and cant withstand even the harshest aggro. Try it out, its so easy it feels like cheating....

Watch Yourself + Aegis + + Stand Your Ground + Energizing Finale + Aria of Zeal + Song of Restoration + Go For the Eyes x2 = Everyone is a tank that hits criticals, heals with attack, and casts spells for free. You will not die with this build.
Made it easier to understand.
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Old Nov 25, 2006, 12:42 PM // 12:42   #5
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Could you please post the runes you're using in both heroes? I'm having a hard time to figure out the combination

Thanks in advance
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Old Nov 25, 2006, 05:18 PM // 17:18   #6
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I think he uses all minors, but headpiece + superior rune for the highest attribute.
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Old Nov 25, 2006, 09:47 PM // 21:47   #7
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Quote:
Originally Posted by Carth`
Does the paragon hero put Energizing Finale on the right people? Or do you have to tell him to?
He'll put it on anyone who's low on energy.

@OP: Yeah, GftE spam on top of any of the Finales is massive. But if you're 'swimming' in energy, perhaps you've gone overboard. I'd rather have 'just enough' and do more damage than have limitless E. With lots of shout spamming, Morgahn can be effective with only 8 or 9 in Motivation.

edit: but if you're playing an Ele there's no such thing as too much E, so rock on.

Last edited by semantic; Nov 25, 2006 at 09:50 PM // 21:50..
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Old Nov 26, 2006, 02:34 AM // 02:34   #8
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Well I only tried a sample of this build and it worked great. The only problem is that I can't get Song of Restoration since the place to get it is bugged out. I tried going to the Garden but it keeps taking me to the Nightfallen one instead and I've already done Koss's mission.
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Old Nov 26, 2006, 06:28 AM // 06:28   #9
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Quote:
Originally Posted by gilgameshx
Well I only tried a sample of this build and it worked great. The only problem is that I can't get Song of Restoration since the place to get it is bugged out. I tried going to the Garden but it keeps taking me to the Nightfallen one instead and I've already done Koss's mission.
Priest of Balthazar ftw.
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Old Nov 26, 2006, 05:13 PM // 17:13   #10
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Hmmmm, I have some issues with my hero using Barrage. She uses it maybe once each time we enter into a battle.
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Old Nov 26, 2006, 06:40 PM // 18:40   #11
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Thumbs up Well Done Lordhelmos

Well I've been stuck trying to do the mission Gate of Madness. Then I read your thread and it connected the dots for me. I was able to get Masters at Gate of Madness and Abbadons Mouth with your lineup/Setup.

I was attempting to do the mission with a MM line up with Olias, and even though I had my 10 minions it just wasn't enough. With your line up everything was a snap since my monks didn't have to worry about healing minions as well as party members.

Kudos/Great Job

Keep it Up...

and Thanks Again...
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Old Nov 26, 2006, 11:23 PM // 23:23   #12
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Your build looks great! I was quite excited to try it out and end my PvE woes with my paragon, but when I checked to see what heroes, it seems I haven't got any of the ranger heroes, and I won't ever be able to. I chose Acolyte Sousuke, making Jin unavailable, and then I chose that dumb necro over Margrid. Disappointing for me then...but I don't suppose any build could be substituted for the R/P slot in your build? I don't care if it's not as good, but just something that will still work a bit.
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Old Nov 26, 2006, 11:57 PM // 23:57   #13
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Hey,

Just a little FYI: You will eventually be able to get all of the heroes...

That's enough of a spoiler =)...

Take Care..

Oh forgot Elite Yakuza is your Archer set to Fight for Aggression. I know currently my Archer is firing it off all the time. I would expect if she was in Guard mode it may be alot less.

Take Care..

Last edited by Marvel M; Nov 27, 2006 at 12:02 AM // 00:02..
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Old Nov 27, 2006, 12:18 AM // 00:18   #14
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Quote:
Originally Posted by Lordhelmos
Alright, if your having problems with PVE heres a nice build that pretty much makes everything, including gates of madness, a cakewalk.
Awesome... Really awesome

I tried it as you said GoM would be a walk in the park, and the result is simply terrific ^^

Steamrolled throught it with heros/hench , +10% morale, not a single death and bonus + mission completed so quickly !

Thumbs up for this team build
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Old Nov 27, 2006, 01:37 AM // 01:37   #15
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Quote:
Originally Posted by Marvel M
Hey,

Just a little FYI: You will eventually be able to get all of the heroes...

That's enough of a spoiler =)...

Take Care..
oh well... thanks lol. Do you have to beat the game to get all of 'em? I just beat Grand Court of Sebelkeh, so I know I'm still quite aways, but if you could say about how many missions I have to complete to get all heroes, that'd be cool too. Thanks
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Old Nov 27, 2006, 01:43 AM // 01:43   #16
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^^ Yes. There are quests at the end of the game.

Now that that's done with- I'm really interested in this. Can skills unlocked with PVP faction (I.E. Energizing Finale, since I don't have a paragon) be used by heroes? That would make it much easier to assemble this.

Last edited by Sidra; Nov 27, 2006 at 04:07 AM // 04:07..
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Old Nov 27, 2006, 02:56 AM // 02:56   #17
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Quote:
Originally Posted by Sidra
^^ Yes. There are quests at the end of the game.

Now that that's done with- I'm really interested in this. Can skills unlocked with PVE faction (I.E. Energizing Finale, since I don't have a paragon) be used by heroes? That would make it much easier to assemble this.
I assume you mean PvP Faction.

And I guess you haven't realized this, but your heroes can use any skills you've unlocked. Unlocked is a real game term for stuff you can use on a PvP character. In terms of skills, that means that any skill the little window pops up and the little message in chat that says "You've unlocked ...", whether through skill trainers, caps, skill quests, switching secondaries, getting heroes, Priest of Balthazar, etc.
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Old Nov 27, 2006, 04:06 AM // 04:06   #18
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I have realized that, but I almost never PvP (up until I got bored and am now addicted to the RA) and didn't know if it applied to things unlocked with Balth faction too. Thanks for the clarification.
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Old Nov 27, 2006, 04:21 AM // 04:21   #19
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Very cool.

I'm having a fun time going through the game with this build and my Rit. With the energy gain, I'm quite comfortable using two 25 energy spirits in my spirit lord build.

I'm about to finish the Elona storyline so I'll be rolling a new char soon. Was this build constructed with any specific player class in mind (even though it works great as it is with any class)? Or perhaps can you think of a player class that will synergise well with this build?
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Old Nov 27, 2006, 04:22 AM // 04:22   #20
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To clarify, yes PVP faction can be used to unlock skills for your heros (Any pvp skill you unlock becomes hero usable). Also hero trainers unlock skills for both yourself and your heros. Currently there is no way to get more hero points other than upping your sunspear title so use them wisely.

Last edited by Lordhelmos; Nov 27, 2006 at 04:54 AM // 04:54..
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